Justin
Smith
Product Design Leader
Senior Manager of Product Design with nearly two decades crafting user-centered experiences across entertainment, sports, and gaming — blending design craft with deep domain expertise.
About me
Design leader at the
intersection of craft & strategy.
I'm a Product Design Leader based in Atlanta, GA, with close to two decades of experience building digital products that reach millions of users. My career has lived at the intersection of fun and functional — from the creative chaos of Cartoon Network to the data-intensive world of fantasy sports, prediction markets, and betting.
What makes my work distinct isn't just design craft — it's the rare combination of deep domain expertise and genuine user empathy. I've shipped award-winning products, built and mentored high-performing teams, crafted visionary product strategies, and translated complex business goals into experiences that feel effortless.
I hold a Master's in Human-Computer Interaction and a BS in Computational Media from Georgia Tech I and bring a strategic, systems-thinking lens to every project I lead.
I'm currently targeting Director of Product Design roles in sports, gaming, or entertainment — where the stakes are high and design genuinely moves the needle.
Selected work
Case studies.
A look at the problems I've led, the teams I've built, and the outcomes that followed.
Cartoon Network · 2011–2020
Reimagining digital entertainment for the next generation of fans
Led end-to-end design for flagship digital experiences serving millions of kids and families globally — from web and mobile apps to interactive streaming features — earning Emmy and Peabody recognition along the way.
PrizePicks · 2020–Present
Scaling design at a hyper-growth fantasy sports platform
Built and led a product design team through rapid growth, shaping the user experience of one of the fastest-growing daily fantasy platforms in the country — balancing user trust, regulatory complexity, and competitive engagement mechanics.
Cross-company · Ongoing
Building design systems that scale teams, not just interfaces
Across both Cartoon Network and PrizePicks, I've architected and evangelized design systems that reduced inconsistency, accelerated delivery, and helped design teams operate as strategic partners rather than order-takers.
Experience
Where I've been,
what I've built.
A career defined by high-profile products, great teams, and relentless focus on the user.
Let's connect
Open to the right
opportunity.
I'm actively exploring Director of Product Design opportunities in sports, gaming, and entertainment. If you're building something ambitious and need a design leader who gets the domain — let's talk.